State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Ultracasual Games on iOS in Netherlands, Q3 2021

Explore the performance of the top 5 ultracasual games on iOS in the Netherlands during Q3 2021. Discover trends in weekly downloads, revenue, and active users.

Top 5 Ultracasual Games on iOS in Netherlands, Q3 2021

The third quarter of 2021 saw notable trends in the performance of top ultracasual games on iOS in the Netherlands. Here's a closer look at the weekly downloads, revenue, and active users for the top 5 games in this category, based on data from Sensor Tower.

Magic Slime: Antistress & ASMR from Finger Art Games experienced a gradual increase in weekly revenue, peaking at approximately $1.1K in mid-September. Weekly downloads remained relatively low, fluctuating between 12 and 98 throughout the quarter. Active users saw a consistent decline, dropping from 1.6K at the start of the quarter to just under 1K by the end of September.

Slime it: Slime Game Simulator by Slime4Fun showed a steady decline in both revenue and active users. Weekly revenue decreased from $455 at the beginning of the quarter to $172 by the end. Active users also saw a significant drop, moving from 3.9K in late June to 1.6K by the end of September. Weekly downloads were minimal, with occasional small spikes.

Dot to Dot: Connect the Dots from Dot to Dot s.r.o. had modest revenue, peaking at $112 in early September. Weekly downloads fluctuated, with a notable peak of 110 in early August before declining to 28 by the end of the quarter. Active users also saw a downward trend, starting at 161 in late June and ending at 80 in late September.

Draw it by Kwalee Ltd demonstrated a diverse performance. Weekly revenue fluctuated, peaking at $127 in mid-September. Downloads saw high numbers early in the quarter, reaching up to 2.9K in mid-July, but dropped significantly to around 559 by the end of September. Active users followed a similar trend, starting at 3.4K in late June and ending at 1.9K by late September.

Goo: Slime simulator, ASMR from Exomind LTD also saw varied performance. Weekly revenue peaked at $106 in mid-September. Downloads saw a significant surge, reaching 1.7K in early September before declining to 197 by the end of the month. Active users followed a similar pattern, peaking at 1.1K in early September before dropping to 259 by the end of the quarter.

These insights highlight the dynamic nature of the ultracasual gaming market on iOS in the Netherlands. For more detailed analysis and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021